Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Ideas Imperivm III HD Beta
#11
-ENGLISH. Suggestion for a hero skill nerf and explanation.

Hi. My suggestion is to apply a nerf to a hero skill: Quick March.

The total of 50% in extra speed makes civilizations without it to be in brutal disadvantage in map control and be weak versus hit-and-run tactics. If your civilization do not have Quick March, the only chance of victory versus a good player is in early (first 15 minutes, approximately), before the production of resources in buildings is efficient, because you cannnot defend territory versus one enemy that is faster than you and chooses when engage in combat. Even static defense of buildings with armies is very risky, because if you are attacked you are unable to withdraw without great casualties due to the difference in speed.

I am aware that there are "regulations" made by the community to avoid some "dishonorable tactics", but i do not respect this kind of artificial "balance". I would prefer a real solution. I would reduce the bonus from 5% of extra speed to 3% per point.


-ESPAÑOL. Sugerencia para un nerfeo de habilidad del héroe y explicación.

Buenas. Mi sugerencia es aplicar un nerfeo a una habilidad del héroe: Marcha Forzada.

El total en 50% extra de velocidad hace que civilizaciones sin ella estén en brutal desventaja en control de mapa y sean débiles contra tácticas de hit-and-run. Si tu civilización no tiene Marcha Forzada, tu única probabilidad de victoria frente a un buen jugador es durante el early (primeros 15 minutos, aproximadamente), antes de que la producción de recursos en fortines sea eficiente, porque no puedes defender territorio contra un enemigo que es más rápido que tú y escoge cuando iniciar las batallas. Incluso las defensas estáticas con ejércitos de estructuras es muy arriesgada, porque si eres atacado vas a ser incapaz de retirarte sin enormes bajas debido a la diferencia en velocidad.

Soy consciente de que existen "regulaciones" hechas por la comunidad para evitar algunas "tácticas deshonrosas" pero no tengo respeto por este tipo de "balance" artificial. Preferiría una solución real. Reduciría el bonus de 5% de velocidad extra a 3% por punto.
Reply


Messages In This Thread
Ideas Imperivm III HD Beta - by Jordi - 01-06-2019, 11:37 AM
RE: Ideas Imperivm III HD Beta - by xale94 - 01-16-2019, 11:25 PM
RE: Ideas Imperivm III HD Beta - by Adrvm - 01-16-2019, 11:59 PM
RE: Ideas Imperivm III HD Beta - by Steel Balls - 01-25-2019, 06:16 PM
RE: Ideas Imperivm III HD Beta - by maxoritor99 - 02-01-2019, 05:33 PM
RE: Ideas Imperivm III HD Beta - by Petrus39 - 02-24-2019, 11:49 AM
RE: Ideas Imperivm III HD Beta - by eltaljon89 - 03-09-2019, 12:16 AM
RE: Ideas Imperivm III HD Beta - by Manfre - 04-17-2019, 09:41 AM
RE: Ideas Imperivm III HD Beta - by SoniMax - 04-22-2019, 02:00 PM
RE: Ideas Imperivm III HD Beta - by leo.sfsm - 05-04-2019, 09:03 AM
RE: Ideas Imperivm III HD Beta - by El Mosca - 05-28-2019, 08:08 PM
RE: Ideas Imperivm III HD Beta - by El Mosca - 05-28-2019, 09:21 PM
RE: Ideas Imperivm III HD Beta - by vic-plus - 05-30-2019, 11:30 AM
RE: Ideas Imperivm III HD Beta - by Dusepum - 04-20-2020, 08:16 AM
RE: Ideas Imperivm III HD Beta - by AdrianRA - 05-30-2019, 05:07 PM
RE: Ideas Imperivm III HD Beta - by vic-plus - 06-01-2019, 01:32 PM
RE: Ideas Imperivm III HD Beta - by AdrianRA - 06-02-2019, 12:43 PM
RE: Ideas Imperivm III HD Beta - by Xojkloz - 06-22-2019, 09:23 AM
RE: Ideas Imperivm III HD Beta - by Tutemuno - 06-23-2019, 09:57 PM
RE: Ideas Imperivm III HD Beta - by The_Rohir - 06-25-2019, 04:17 PM
RE: Ideas Imperivm III HD Beta - by capiqua - 06-30-2019, 10:22 AM
RE: Ideas Imperivm III HD Beta - by capiqua - 07-05-2019, 06:05 PM
RE: Ideas Imperivm III HD Beta - by JM_Lagares - 07-11-2019, 12:09 AM
RE: Ideas Imperivm III HD Beta - by Linds - 09-24-2019, 10:53 PM
RE: Ideas Imperivm III HD Beta - by NickAugusto - 03-01-2020, 10:54 PM
RE: Ideas Imperivm III HD Beta - by vjeko1701 - 03-18-2020, 01:52 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)