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  Ciao dall’Italia!
Posted by: corgiov - 02-08-2021, 09:37 PM - Forum: Presentations - Replies (1)

Ciao a tutti! Sto partecipando dall’Italia alla Beta 1.56.
Presto arriveranno gameplay e recensione nei miei canali.

Hello everyone! I am participating in Beta 1.56 from Italy.
Gameplay and review will be coming to my channels soon.

¡Hola a todos! Estoy participando en Beta 1.56 de Italia.
El juego y la revisión llegarán pronto a mis canales.

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  Hellenism and Persia
Posted by: Roberto - 02-06-2021, 06:06 PM - Forum: General Discussion - Replies (2)

Hi all, it's great to see this game resurrected, give me great memories.
 I liked this game so much that in the years I was always thinking about the lost opportunity to cover two big empty spot in the game series.

 I'm talking about an Hellenistic\Greek\Macedonian faction and a Persian\Parthian\Eastern one (and if we want we can imagine also a steppe faction that to be honest is already covered by the "teutons")

 I know that this game is somewhat fantasy (Why Imperial Rome have velites? Why the egyptianS are Pharaoh fantasy style? Why the punics don't look like the punics? But it's not important the game is fun for what it is), but however I feel there are these two big spot of the mediterranean ancient history that are totally void, and have big potential for build up two interesting faction within the spirit of the game.

 So, I want to say, that if this game is resurrected for good like Age of Empires (even if to be honest the microsoft game never died seriously) I hope that space to add new civilizations will be found.

 I can already imagine nice buildings, technologies, units and gameplay.

 I hope success for the game on steam, to see it expanded and fixed very soon!!

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  Hi
Posted by: Roberto - 02-05-2021, 09:30 PM - Forum: Presentations - Replies (1)

It's nice to see an official resurrection for this game, thank you for the hospitality

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  Imperivm HD News and 1.60 Update
Posted by: Jordi - 02-03-2021, 03:45 PM - Forum: Announces - No Replies

Imperivm World is proud to announce a fundamental milestone in the trajectory of the Imperivm Saga.

ImperivmWorld Community has obtained the original Imperivm source code and is currently initiating the process of upgrading it Visual Studio 19.
 
Jordi Gellida , Imperivm World director

"The possibilities for improvement that working with the VS19 source code brings us are almost infinite".

Pablo Ruiz, director of FX and Dinamic:

"The great work done by Imperivm World guarantees us that to put
Imperivm's source code at their disposal is the best option".

A new Imperivm League open to players from all over the world, new civilizations such as Macedonians, Parthians or Thracians... new releases such as the one dedicated to Julius Caesar, the possibility of future 3D or multiformat versions ...

After the release of Imperivm HD on Steam, it will be updated with the Imperivm RTS 2.X versions developed from the VS19 source code.

To celebrate this milestone , until February 28th, we open for all interested players a new call on Steam for the Imperivm HD Private Beta v1.56.

During the next month of February , the private Beta will receive the awaited IHD v1.6 update where you can enjoy the 1vs1 room Multiplayer directly from the main menu and other improvements, balancing and fixes.

Starting with IHD v1.6, we will be increasing the number of participants in the Multiplayer rooms with 2vs2, 3vs3, and finally 4vs4 games the experience gained from all players in the Community.

Thank you very much!!!




// //

Imperivm World è orgogliosa di annunciare un'importante pietra miliare nella traiettoria della Saga Imperivm.
 
La comunità dei giocatori del mondo Imperivm ha ottenuto l'originale Imperivm codice sorgente e sta iniziando il processo per il suo aggiornamento a Visual Studio 19.

Jordi Gellida, direttore di Imperivm World:

"Le possibilità di miglioramento che ci offre lavorare con il codice sorgente di VS19 sono quasi infinite.

Pablo Ruiz, direttore di FX e Dinamic:


"Il grande lavoro fatto da Imperivm World ci garantisce che mettere Imperivm codice sorgente a vostra disposizione è l'opzione migliore".

Una nuova Lega Imperivm aperta ai giocatori di tutto il mondo, nuove civiltà come i Macedoni, i Parti o i Traci... nuovo uscite come quella dedicata a Giulio Cesare, la possibilità di future Versioni 3D o multiformato ...

Dopo il rilascio su Steam di Imperivm HD sarà aggiornato con le Imperivm RTS 2.X versioni sviluppate dal codice sorgente VS19.

Per celebrare questa pietra miliare, fino al 28 febbraio, apriamo per tutti i giocatori interessati una nuova chiamata su Steam per l'Imperivm HD v1.56 Private BetaDurante il prossimo mese di febbraio , la Private Beta riceverà il
Aggiornamento IHD v1.6 dove potrete godere della stanza multiplayer 1vs1 in camera direttamente dal menu principale tra gli altrimiglioramenti, bilanciamento e correzioni.

A partire da IHD v1.6, aumenteremo il numero di partecipanti al nelle stanze Multiplayer con partite 2vs2, 3vs3, e infine 4vs4 con l'esperienza acquisita da tutti i giocatori della comunità.

Grazie mille!!!

//

Es un orgullo para Imperivm World anunciar un hito fundamental en la trayectoria de la Saga Imperivm.

La Comunidad de jugadores Imperivm World ha conseguido el Código fuente original de Imperivm y actualmente está iniciando el proceso para su actualización a Visual Studio 19.

Jordi Gellida , director de Imperivm World

“Las posibilidades de mejora que nos aporta trabajar con el Código fuente VS19 son casi infinitas”

Pablo Ruiz, director de FX y Dinamic

“El gran trabajo realizado por Imperivm World nos garantiza que poner el Código fuente de Imperivm a su disposición es la mejor opción”

Una nueva Liga Imperivm abierta a jugadores de todo el mundo, nuevas civilizaciones como Macedonios , Partos o Tracios... nuevas entregas como la dedicada a Julio César, posibilidad futura de versiones 3D o multiformato...

Tras el lanzamiento en Steam de Imperivm HD se irá actualizando con las versiones Imperivm RTS 2.X desarrolladas desde el Código fuente VS19.

Para celebrar este hito , hasta el 28 de febrero, abrimos para todos los jugadores interesados una nueva convocatoria en Steam de la Beta Privada Imperivm HD v1.56Durante el próximo mes de febrero , la Beta privada recibirá la
esperada actualización IHD v1.6 donde disfrutar del Multijugador de salas 1vs1 directamente desde el menú principal entre otras mejoras, balanceo y correcciones.

A partir de la versión IHD v1.6, iremos aumentando el número de participantes en el Multijugador de salas con partidas 2vs2, 3vs3, y finalmente 4vs4 con la experiencia obtenida de todos los jugadores de la Comunidad.

Muchas gracias!!!

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  Torneo 2vs2 en el discord de imperivmworld
Posted by: Jordi - 06-24-2020, 12:28 PM - Forum: General Tournament Discussion - No Replies

Hoy empiezan los octavos de final del torneo 2vs2

Para seguir este y muchos otros torneos y novedades, entrad a la comunidad de Discord de ImperivmWorld.

https://discord.gg/uyYXBVd

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  Presentandome
Posted by: pruebas - 05-06-2020, 06:09 PM - Forum: Presentations - No Replies

buenas por aqui, desde mi rinconcito, haber si me ilustro y aprendo cosas nuevas de este mundo tan apasionante

Saludos generales

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  Hello
Posted by: Ersappo - 04-29-2020, 09:32 AM - Forum: Presentations - No Replies

Hi i'm italian player of imperium, and well i'm very proud of your improvement and the possibility to have to steam is fantastic. Great work from an old player that restart today

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Shocked limitar arcos y lanzas, + ...
Posted by: Tony Hopper - 12-07-2019, 09:09 PM - Forum: General Discussion - No Replies

Hola como ven el tema de limitar el numero de arcos y lanzas que se pueden disparar por las tropas ?

Por mi parte yo los limitaria a un cierto numero de lanzamientos para evitar los amontonamientos de lanzadores, que por ejemplo tengan 20 disparos cada tropa o 50, pero que cuando se acabe deban ir a un fortin o foro a recargar las municiones a cambio de oro o comida.

Luego le pondria un rango mas largo a los arcos pero que el daño afectara tanto a aliados como a enemigos, para evitar como digo el amontonamiento de tropas de proyectiles.

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Video canal youtube tony hopper imperivm
Posted by: Tony Hopper - 12-07-2019, 08:59 PM - Forum: Videos - No Replies

Hola, primero felicitar a todos los que están trabajando en este proyecto para sacar de este nuevo juego fantástico.

Luego aproveché para dejar mi canal de youtube de Imperivm para los que quieran ver mis partidas y consejos de como mejorar tu juego en Imperivm.

  ESTE ES MI CANAL : http://bit.ly/2YGlDry 

Espero os gusten y que os suscribais y me dejeis algun comentario Smile

Saludos!

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  [Adventure] Defenders mode - remake
Posted by: Gelwe - 07-25-2019, 12:07 PM - Forum: Scenarios/Adventures/Conquests/Other - Replies (2)

[Image: Def.png]


Hi, I want to present you my version of Defenders mode from Celtic Kings.
The mode has been adapted to GBR and has a few differences.


Description: Your group is bound by the gods to protect the sacred hill against the barbarian hordes. At the end of each day, you are granted one wish to help you in your task. How long could you last?


Features:
  • Units from GBR
  • New events (more to come in future versions)
  • New enemies (new wave system)
  • Now you can win - this is not endless mode anymore

Download: Link

How to install: Extract files from the archive in Adventures folder (steamapps\common\Imperivm - Great Battles of Rome HD\Adventures).

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